Spears?
#1
Posted 05 December 2012 - 05:07 AM
#2
Posted 05 December 2012 - 05:08 AM
Mods might be able to fix that..
#3
Posted 05 December 2012 - 06:49 AM
#4
Posted 05 December 2012 - 06:55 AM
#5
Posted 05 December 2012 - 07:48 AM
#6
Posted 05 December 2012 - 08:24 AM
But hey, people ranted about not having spears. Now you have some.
#7
Posted 05 December 2012 - 09:03 AM
#8
Posted 05 December 2012 - 09:20 AM
This was also my initial thoughts upon learning that Spears were not included. I was not surprised at all, fortunately remaining skeptical of this particular inclusion from the beginning. I really don't mind that they weren't included because the content that was makes up for it time and again. The new armors and weapons are top notch imo. Seeing that spears are so heavily demanded, I think it is safe to say we will see them eventually, most likely as a stand-alone paid weapons DLC or as part of the next major DLC if there is one. The fact that they were included, along with some surprisingly well done animations, in the game jam just about sets this in stone. If they saw fit to include werebears then surely they can implement a spear or twoIn all the human history , there is not one single society that didn't see the implementation of spears as a form of weapon , from primitive hardened wood sticks to the most elaborate renaissence halberds ... Spears have to be in game , otherwise it woudl , as it already does , look as totally unrealistic and hightly impractical to fight dfragons with swords rather than with long poles ... wich woul dmake much more sense , the only reason why probably spears where not implemented this time ( because they have them already ready in their closet , since we all seen them in the game jam ) is for a marketing reason to release them later on perhaps hopefully with a free patch , but more probably with a tpo be payd further add on , and since so many where waiting for spears will push so many to equally buy the next dlc ...
#9
Posted 05 December 2012 - 09:45 AM
ENOUGH!!!!
No spears, no playable werebears, dragonriding isn't that good... deal with it! How all these people are posting about it and not playing it I cannot fathom!
#10
Posted 05 December 2012 - 09:48 AM
Todd is that you?Since Oblivion and the ongoing "Booo, no spears" "debate", I have to confess, the appeal of spears, which seem wildly impractical as a useful regularly used weapon, has always escaped me. Plus using them or throwing stars in Morrowind was just not fun.
I do not know one person who used them beyond once in a while in MW.
But hey, people ranted about not having spears. Now you have some.
Edited by Ratatata, 05 December 2012 - 09:48 AM.
#11
Posted 05 December 2012 - 09:57 AM
Since Oblivion and the ongoing "Booo, no spears" "debate", I have to confess, the appeal of spears, which seem wildly impractical as a useful regularly used weapon, has always escaped me. Plus using them or throwing stars in Morrowind was just not fun.
I do not know one person who used them beyond once in a while in MW.
But hey, people ranted about not having spears. Now you have some.
i agree, spears and throwing weapons really sucked. I think the whole spear thing has been over-blown by a very vocal minority. I'm guessing it's probably more appealing to some niche RPer who wants to pretend to be Achilles or a Spartan or something. To me they were always a second class weapon at best.
#12
Posted 05 December 2012 - 10:03 AM
#13
Posted 05 December 2012 - 10:04 AM
The longer reach of spears made them very useful in Morrowind, for example when fighting Hircine's Hounds. I had an Argonian warrior who used pole weapons only. It's a different style of combat, which I found interesting, since I've played Morrowind a lot.Since Oblivion and the ongoing "Booo, no spears" "debate", I have to confess, the appeal of spears, which seem wildly impractical as a useful regularly used weapon, has always escaped me. Plus using them or throwing stars in Morrowind was just not fun.
I do not know one person who used them beyond once in a while in MW.
But hey, people ranted about not having spears. Now you have some.
As for throwing weapons, throwing stars are not the only ones. Tribunal introduced some very powerful darts.
#14
Posted 05 December 2012 - 10:05 AM
#15
Posted 05 December 2012 - 10:17 AM
They aren´t a "we want to make good games" Company anymore. They became $$$$-Money-company.
Sadly, but this is the truth.
#16
Posted 05 December 2012 - 10:44 AM
#17
Posted 05 December 2012 - 11:15 AM
#18
Posted 05 December 2012 - 11:16 AM
#19
Posted 05 December 2012 - 11:26 AM
Since Oblivion and the ongoing "Booo, no spears" "debate", I have to confess, the appeal of spears, which seem wildly impractical as a useful regularly used weapon, has always escaped me. Plus using them or throwing stars in Morrowind was just not fun.
I do not know one person who used them beyond once in a while in MW.
But hey, people ranted about not having spears. Now you have some.
It's not that. People are getting angry over being asked to pay premium prices for DLC and games that are hyped to religious extents which turn out to have been made by 1 employee during his lunch break as an afterthought. Flash games have more depth.
Edited by Whereiswaldo, 05 December 2012 - 11:27 AM.
#20
Posted 05 December 2012 - 12:56 PM
I disage entirely. their range made them really powerful if you leveled them. you were able to hit first, and in many cases, use the terrain to slow an enemy down while scoring free hits. people that just looked at the numbers didnt get that, but a player who used the terrain(or simply kept backing up) could dominate enemies well above their level with spears. plus, lets be honest, it added variety, outside of some power attacks axes, maces and swords use the same damn animations, spears at least would add some variety. Bethesda is right now the biggest developer of single player rpgs, but to regularly see smaller groups like from software and reality pump outclassing them on combat just makes them look amaturish. Maybe the people that came in during oblivion dont care about variety, but the only reason I tried morrowind was because a fellow forumite showed me the expansive level of items in morrowind, you could really make a wide variety of concepts and make them viable, katanas, battle staves, halberds, shuriken? awesome. oblivion seemed to clamp that shut and skyrim, while pretty and more cohesive than oblivion, still suffers from that limitation.i agree, spears and throwing weapons really sucked. I think the whole spear thing has been over-blown by a very vocal minority. I'm guessing it's probably more appealing to some niche RPer who wants to pretend to be Achilles or a Spartan or something. To me they were always a second class weapon at best.
Edited by Rianfrost, 05 December 2012 - 01:00 PM.
#21
Posted 05 December 2012 - 01:31 PM
That tells something about Bethesda.
They aren´t a "we want to make good games" Company anymore. They became $$$$-Money-company.
Sadly, but this is the truth.
I have no freakin' clue how you drew that conclusion out of this.
#22
Posted 05 December 2012 - 01:31 PM
Because spears have all things that are good?I have no freakin' clue how you drew that conclusion out of this.
#23
Posted 05 December 2012 - 01:32 PM
So what about fighting dragons in the first place seem realistic to you ?... Spears have to be in game , otherwise it woudl , as it already does , look as totally unrealistic and hightly impractical to fight dfragons with swords rather than with long poles ...
That tells something about Bethesda.
They aren´t a "we want to make good games" Company anymore. They became $$$$-Money-company.
Sadly, but this is the truth.
So spears = good game and no spears = just want your money ? So by that logic there arent many good games being made.
#24
Posted 05 December 2012 - 01:32 PM
Because spears have all things that are good?
It's ignoring everything else the DLC offers and saying Bethesda is lazy and terrible because they didn't include one feature.
#25
Posted 05 December 2012 - 01:35 PM
That's exactly what I implied with my sarcastic commentIt's ignoring everything else the DLC offers and saying Bethesda is lazy and terrible because they didn't include one feature.
#27
Posted 05 December 2012 - 01:39 PM
That's exactly what I implied with my sarcastic comment
You dont get the metargument.
They are lazy because they did what you expect them to do: OFfering some new textures (Solstheim). Literally they are expanding the game on a pure quantitativ scale.
However, coming up with a brand new fighting animation is simply more time consuming than adding, lets say, a different color to a Rune and call it X (Ashe Rune).
They know people will buy it anyways, especially since Dawnguard was MEH and Harthfire not really a DLC.
The other possibility is, ofcourse, Spears will come with an extra-DLC.
No matter how you put in, in the end they are greedy, and thats what I meant when I said:
They had ideals and wanted to make money, but at some point (I think with Oblivion) they just wanted to make money. $$$$$$.
Edited by PalapaDalapa, 05 December 2012 - 01:40 PM.
#28
Posted 05 December 2012 - 01:43 PM
You dont get the metargument.
They are lazy because they did what you expect them to do: OFfering some new textures (Solstheim). Literally they are expanding the game on a pure quantitativ scale.
However, coming up with a brand new fighting animation is simply more time consuming than adding, lets say, a different color to a Rune and call it X (Ashe Rune).
They know people will buy it anyways, especially since Dawnguard was MEH and Harthfire not really a DLC.
The other possibility is, ofcourse, Spears will come with an extra-DLC.
No matter how you put in, in the end they are greedy, and thats what I meant when I said:
They had ideals and wanted to make money, but at some point (I think with Oblivion) they just wanted to make money. $$$$$$.
From what I've seen they added a LOT more in Solstheim than new textures. New models, animations, spells, enchantments, etc. Making the island alone was not easy work.
-snip-
I'd just like to point out that less than 2% of the Skyrim fanbase uses this forum. Just because we want it doesn't mean all of the fans do. Everybody here was pretty much against Dragon Riding, but it got in because the rest of the fanbase was all over it.
Edited by Expresate, 05 December 2012 - 01:45 PM.
#29
Posted 05 December 2012 - 01:44 PM
So lazy.
@Above:
Models, Enchantments etc.pp. is all nothing time consuming. The Modding Community makes such things within a few days regarding new spell effects, new textures etc.pp, even models (as long as they don´t have to move).
But making a MOVEMENT Animation (aka Spears? Totally different matter. needs a serious amount of time, money and more knowledge the average mod-joe has at his disposal.
Accept it,
Bethesda left spears out because it took too much time and is not worth the money as long as it is not promoted as the main feature of a new DLC (example: New Weapons Store in Skyrim, now adds 6 new Spear-Types to the game, a perk tree and 2 trainers. Costs: "only" 10 $!!!! DOWNLOAD NOW ON STEAM!).
Edited by PalapaDalapa, 05 December 2012 - 01:47 PM.
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