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[Relz] In-Game Load Order Viewer

SKSE SkyUI Utility Load Order

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#1
sagittarius22

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In-game Load Order Viewer
Version:

1.1


Author:


Sagittarius22


Category:

Utilities


Requirement:

SKYUI 3.0 ALPHA or higher and SKSE 1.6.2 or higher.



Description:

This mod uses the Mod Configuration Menu included in SkyUI 3.0 to bring you an in-game load order viewer. It basically allows you to see which mods are installed
in Skyrim without having to exit the game. It provides informations about the author and a description of the mod, if available.
Clicking on an official DLC will allow you to see the official trailer.


Install:

This is installed as any other mods: merge the DATA folder contained in the archive with the DATA folder you can find in your game's directory.


Changelog:

1.0 - First Release

1.1 - Removes the "TRUE" text.


DOWNLOAD


Edited by sagittarius22, 21 October 2012 - 09:59 AM.


#2
ToJKa

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Does it also show load order index? That would be real useful for identifying from what mod is an ingame object from.

#3
sagittarius22

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Well it shows the order of each mod, Skyrim.esm being listed as [1]; you should also note that it's not listed as hexadecimal values.

#4
ToJKa

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Yes, i noticed you have a screenshot in the SkyUI thread. But why use decimal? Everything related to these games shows the load order as hexadecimal.

#5
Mardoxx

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You can have the second argument of SetTextOption as a blank string, or does the TRUE signify something?

Also 100MB? I think something's wrong with nexus! :biggrin:

Edited by Mardoxx, 21 October 2012 - 09:45 AM.


#6
sagittarius22

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It looks like it either has to be TRUE or FALSE, but I don't know if it's possible to have a blank space... I'll try!
And there's nothing wrong with Nexus, there are surprises when you click on a DLC in your load order :blush:

EDIT - Okay, I can remove the TRUE text by putting NONE instead of true/false

Edited by sagittarius22, 21 October 2012 - 09:50 AM.


#7
Mardoxx

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You can just do AddTextOption(modName, ""), is what I meant.

Edited by Mardoxx, 21 October 2012 - 09:53 AM.


#8
sagittarius22

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Yes, that's done and updated on Nexus!

#9
robbyus1111

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Hi!

Just wondering if it's just for me, or it doesn't work anymore with skyUI 3.1 ??

I can't see the menu in the MCM...

Thanks!

#10
Mardoxx

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Disable it, load your game, save it, quit, re-enable it, reload your game.

If that doesn't work, then no, it won't work with the release version SkyUI, and needs to be updated.

Edited by Mardoxx, 03 February 2013 - 02:13 PM.


#11
Psymon

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+1 for hexidecimal support.

That is what FormIDs will have when you click on them with the console open.

#12
Arthmoor

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Something like this would be very very useful if it had a way to generate a log one could ask for during troubleshooting. A lot of folks swear up and down they checked something to load only to find later that one of their many utilities that can alter load order did so and left them cold. Or perhaps they HAVE checked it but the game simply isn't loading it.


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