Low Res Textures and Slow Texture Loading/Pop-In
#1
Posted 04 October 2011 - 02:34 AM
This bothers me since Crysis 2 on XB360 could produce MUCH better quality textures with SIGNIFICANTLY less pop-in/texture loading, yet id Tech 5 is supposed to be much more advanced.
#2
Posted 04 October 2011 - 06:15 AM
#3
Posted 04 October 2011 - 01:07 PM
#4
Posted 04 October 2011 - 10:03 PM
#5
Posted 05 October 2011 - 04:10 AM
#6
Posted 05 October 2011 - 12:31 PM
Don't get me wrong, it's not a game changer or deal killer. Just be nice to have it ring true 100% of the time.
Again, LOVE the game, thank you to all those who coded/developed this GEM!
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#7
Posted 06 October 2011 - 04:46 AM
I must mention that I've installed all DVDs on my console hard drive, before I started to play the game.
Edited by Xymek, 06 October 2011 - 04:56 AM.
#8
Posted 08 October 2011 - 06:21 AM
I really am totally gutted that the graphics, while lovely, are being spoiled by texture pop-in and generally low level textures everywhere.
I'm actually going to trade in the game today as I'm now finding it so distracting; didn't even redeem my Anarchy code.
What I find most shocking is that textures seem to load EVERY time you look at them. Look at an object, watch it go from low res to high, turn away, turn back and the same object LOADS AGAIN, every time.
Surely if the texture is in memory it shouldn't need to unload and load again? I can deal with a game that loads all the textures for a particular section at the start but this constant loading and reloading is baffling.
I constantly keep thinking I'm being attacked from some dark corner when actually it's a crate or something springing back to life - ridiculous.
Anyway, very disappointed.
p.s. I have all 3 discs installed on my 250GB HDD which is less than half full.
Edited by paracelsis, 08 October 2011 - 07:16 AM.
#9
Posted 08 October 2011 - 07:29 AM
I've noticed SIGNIFICANT issues with textures loading right in front of me as I'm turning as well as generally low quality, low res textures for environments, objects, etc.
This bothers me since Crysis 2 on XB360 could produce MUCH better quality textures with SIGNIFICANTLY less pop-in/texture loading, yet id Tech 5 is supposed to be much more advanced.
The textures sometimes take slightly less than a second to appear after a load eg entering a garage in wellspring etc but thats all ive noticed. The graphics are eyepoppingly good. I have installed disk 1&2 to hdd. What you may find, and I used to get it with mass effect 2... you may need to adjust to how your tv integrates with your box as it like my Panasonic Viera, the onboard signal processors were fighting with the xbox output at 1080p. There was a setting in my tv menue to take resolution from the source and everything is as it should be.
#10
Posted 08 October 2011 - 06:33 PM
That clearly is not working:We definitely recommend installing the game to your HDD (even if it's just one disc at a time). You'll see improved performance with the game installed.
[img]http://i252.photobucket.com/albums/hh12/Nighteyes-UK/2011-10-08235859.jpg[/img]
In addition, I've had serious problems with sound and music not loading as well. It's a joke.
Edited by NIghteyes, 08 October 2011 - 06:33 PM.
#11
Posted 09 October 2011 - 10:43 AM
I've noticed SIGNIFICANT issues with textures loading right in front of me as I'm turning as well as generally low quality, low res textures for environments, objects, etc.
This bothers me since Crysis 2 on XB360 could produce MUCH better quality textures with SIGNIFICANTLY less pop-in/texture loading, yet id Tech 5 is supposed to be much more advanced.
When WiiU gets out everyone will see how much X360 and PS3 suck. These games wouldn't look as good as they look if it wasn't for texture streaming, "not having stuff loaded into memory that you can't see currently"
#12
Posted 11 October 2011 - 04:30 PM
#13
Posted 12 October 2011 - 03:23 AM
#14
Posted 12 October 2011 - 03:41 AM
Have any of you experienced some kind of weird purple ghosting at the edge of objects and characters when paning the camera left to right? I have this issue on the PS3 and I'm concidering buying the game for the 360. I just wanna make sure this is not an issue on the 360.
Playing on 360 and haven't noticed any PURPLE ghosting yet. What you do see on 360 is quick loading of textures from ultra lowres to higher detail.
Depending on the size of the map (Dead City is HUGE and therefore has the worst textures! -> memory) this is more or less noticable. In fact it's only Dead City where i found it to be a bit of a problem. Nowhere else yet. But i'm still on disc 1.
#15
Posted 14 October 2011 - 06:49 PM
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